At last, the low level challenge in Breath of Fire is finished!

In this playthrough, I tried to finish the game with all team members at more or less equally low levels. Only mandatory battles were fought, with the exception of the dragon shrine hero solo battles which are a must for the best ending (as well as a much harder final boss battle, which is what we’re looking for).

I didn’t use fusion forms during battles, and Agni was used only to cause the boss to appear. The final battle itself was done the hard way.

My levels are shown in the video. I wanted to complete the game without using fusions or dragons in battles, and I did it.

Now, let’s discuss the final boss.

Tyr, or Goddess, is easily the hardest boss we face in the challenge. Her physical attacks usually kill the target, unless they miss, and only Ryu and Ox have a decent chance of surviving a physical while standing in the front row. This wouldn’t be a problem with four party members if the boss was at least slower than Karn. But no, she’s fast.

In a normal playthrough, you’d counter this issue with the Idle spell but Nina learns it one level later. Even then, it’s questionable whether Karn would be quicker than the boss after a casting of that spell.

So that’s the problem, we’re playing blind here, selecting commands without having a clear idea what to expect. A character who was igned to revive another or attack may be killed the following turn, and we get really unlucky we may end up with two characters - or even one - standing at any given point of this long battle.

Are we completely obscured? Not so much. We know what the boss CAN do.

Every first three turns out of four, Tyr has a 75% chance of using her lethal physical attack. Technically, it might’ve been wise not to do any healing whatsoever and only revive the allies when they are dead. But what about the other 25%? The boss may also cast Comet / Big Bang, which will deal 70 damage to all four party members. Not really that devastating. Two Comet castings in a row, however, will kill Nina and Ryu and leave Bo at 1 HP, uming he was at max health in the first place. On every fourth turn, the percentage is 50/50, meaning a Comet casting is just as likely to be seen as a physical attack.

So what we do is dedicate one character, optimally (i.e. when all four are alive) Bo, to use a Meat on the party every single turn. Meat is an item that you can hunt for, which restores 70 HP to the whole party. You can store very many of them as, unlike Cure2 items, nine of them occupy one slot in your inventory.

When somebody dies, one of the remaining three uses a Life item. This is PREFERRED to casting Renew with Nina, as Renew will go BEFORE the boss. This means that the character we just revived will die again if the boss decides to cast a Comet spell. This doesn’t apply to Ox, who’s equipped with the Earth Robe (absorbs spell damage).

Now, the boss has 31,000 HP and our best attack does only 400 so this is one monster of a battle. Even we are lucky, there will often be times when half of the party (or more) is dead. What to do if that happens?

First of all, Life2 items. The normal Life, bought in shops, revives a fallen character with 1 HP. Life2 restores them to full HP, allowing even the weakest of them to withstand a Comet if it’s to come next. When two characters are standing, BOTH should use Life2 on their allies. Sure, attacking is important because if we stop that we’ll never win and just keep retreating and reviving but if the boss takes out the reviving character the other one will be left solo. We have 13 Life2 items by opening chests during the storyline and preserving them until this battle.

That’s also very likely actually. But it can be countered. Moon Drop items revive and restore everyone’s health to maximum. We have only four, having found them in chests during the game. The last resort is the Water Jar which can be used once per battle. It works exactly like Moon Drops do but restores AP as well.

As I’ve said, with the boss’s massive HP we should be ready for the worst as we will inevitably run out of those items and get into trouble.

The boss’s attacks also seem to get stronger as time passes, so the battle just gets more and more intense.

Duration : 0:10:51


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12 comments for “Breath of Fire 1 Low Level - Final Boss: Goddess Tyr (part 1 of 3)”

.1
UniverseMAchine

Hm… How do you …
Hm… How do you figure I would get it wide screen? I know nothing of this sort of stuff. V_V

August 23rd, 2009 at 2:15 am
.2
MoogleBoss

Same ones.
Same ones.

August 23rd, 2009 at 2:15 am
.3
UniverseMAchine

What settings are …
What settings are you using to record?

I’m using Full Frames (Uncompressed) and it’s ty. The sound is off and the quality is utter .

August 23rd, 2009 at 2:15 am
.4
MoogleBoss

About Life2 items, …
About Life2 items, they are not sold in shops, I’m afraid. I had 13 or so by having opened all the chests during the storyline and I don’t think I’ve missed any. But yes, with infinite Life2 items victory is essentially guaranteed.

As for the row dilemma with Ox, I thought about this as well. Being put in the front row, he dies more often (strangely, he sometimes survives even in the front). Now, while the difference in damage dealt is small, losing Ox usually leads to serious complications.

August 23rd, 2009 at 2:15 am
.5
MoogleBoss

The boss has an ACT …
The boss has an ACT stat of 200, I believe, and nobody can go faster than her. Not even Karn given all Agility increase items you get in chests.

The Earth Robe is probably best attached to a character who can’t survive a physical attack, like Nina or Bo. Then as long as they’re alive you won’t need to worry how much HP they have, because Comet will heal and an attack will kill regardless. But it’s the best armour out there and it gives Ox better chances to withstand a physical attack.

cont’d

August 23rd, 2009 at 2:15 am
.6
dragoxlaw

I have three …
I have three questions:
Wouldn’t a faster character (Ryu, as an example) be a better candidate for the Earth Robe, rather than Ox?
Can’t you ever buy Life2 items, or do too many just make the battle too easy?
Wouldn’t it be better for Ox to use an Mrbl1 in the front row at full HP? I understand why you have to keep him in the back row, but I’d think he’d go past barely 300 to near 400 in the front.
Also, hard final boss is hard.

August 23rd, 2009 at 2:15 am
.7
MoogleBoss

It gets …
It gets progressively more intense with each minute.

August 23rd, 2009 at 2:15 am
.8
sorasnobodiexiii

i ing love u
i ing love u

August 23rd, 2009 at 2:15 am
.9
Murphy4709

and that was only …
and that was only the first part? wow. tough battle your in store here sir moogleboss.

August 23rd, 2009 at 2:15 am
.10
gunnil751

epic final battle …
epic final battle indeed ^^

August 23rd, 2009 at 2:15 am
.11
marthedge

congratulations on …
congratulations on finishing this challenge,it was fun to watch,though,i wish i had a mindset that can come up with stratedgies like this,but i can always practice
anyhow,great job

August 23rd, 2009 at 2:15 am
.12
OmegasMovie

Wow COOL ^^
Wow COOL ^^

August 23rd, 2009 at 2:15 am

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